NavigationBarDestination
Inherits: AdaptiveControl
Defines the appearance of the button items that are arrayed within the navigation bar.
The value must be a list of two or more NavigationBarDestination instances.
Properties
-
bgcolor(Optional[ColorValue]) –The color of this destination.
-
icon(IconDataOrControl) –The name of the icon or
Controlof the destination. -
label(Optional[str]) –The text label that appears below the icon of this
NavigationBarDestination. -
selected_icon(Optional[IconDataOrControl]) –The name of alternative icon or
Controldisplayed when this destination is selected.
Properties#
bgcolor
class-attribute
instance-attribute
#
bgcolor: Optional[ColorValue] = None
The color of this destination.
icon
instance-attribute
#
icon: IconDataOrControl
The name of the icon or Control of the destination.
Example with icon name:
Example with Control:If selected_icon is provided, this will only be displayed when the destination is
not selected.
To make the NavigationBar more accessible, consider choosing an icon with a stroked
and filled version, such as ft.Icons.CLOUD and ft.Icons.CLOUD_QUEUE. The icon
should be set to the stroked version and selected_icon to the filled version.
label
class-attribute
instance-attribute
#
The text label that appears below the icon of this NavigationBarDestination.
selected_icon
class-attribute
instance-attribute
#
selected_icon: Optional[IconDataOrControl] = None
The name of alternative icon or Control displayed when this destination is selected.
Example with icon name:
Example with Control:If this icon is not provided, the NavigationBar will display icon in either state.